Stellaris is a massive, very in-depth space strategy game that gets more complex, deeper, and more immersive with each new DLC. This can amount to a lot of micromanaging, which can become pretty...
Category: Space
Habitats are built above planets that don’t have anomalies and are essentially planets of their own, although they are smaller and are meant to be permanently inhabited. They have districts similar...
Districts in Stellaris are like city and rural zones in everyday life. Each district has a specific focus, like housing or energy production, plus the number of them on a planet is limited by factors...
Distant Worlds 2 is a pausable, real-time space strategy game that is almost completely automated at the start. Despite its sometimes overwhelming detail and complexity this automation makes the game...
I have the original Distant Worlds game but never got the opportunity to play it very much so Distant Worlds 2 is essentially a new game for me. I thought it would be interesting to create an article...
Nemesis adds an espionage system, a way to Become the Crisis, plus it allows you to become the Galactic Custodian. This has become my favorite DLC since it adds a lot more variety to the end game,...